Added game integrity checking on first run.Split sensor language file into individual files.Split sensors.txt into individual files.Split aircraft.txt into individual files. Split weapons.txt into individual files.Removed vessel_list.txt and replaced with tree search.Added ability to load in 3rd-party models from custom asset bundles.Mark 45 Torpedo (Conventional Modification).Adelaide-subclass (Oliver Hazard Perry) FFG.Arleigh Burke-class DDG (Flight I, II, and IIA).Oliver Hazard Perry-class FFG (Long and Short Hull).Re-Balanced Torpedo and Sensor Performance around Realism.Limited Enemy Vessels Numbers for Campaigns.įor upcoming features check out the #showcase channel on our Discord! Features New Features DotMod is an attempt to create a more organized mod that is closer to vanilla vessel and weapons characteristics for Cold Waters than other, currently-existing mods. This also generally results in more realistic sensor and performance comparisons.ĭotMod also adds RPG elements to the Cold Waters campaigns, adds new campaigns, introduces a new fleet of vessels (mostly) custom built for the game by our team of modellers, and adds new gameplay elements like deployable towed arrays, playable helicopters, and surface-to-air missiles.Ĭome join our community on Discord, we are mostly English language but have supporters and modders from around the world! ĭotMod's latest release can be found at.
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